12/29/2022 0 Comments Vox populi civ 5Only one Civilization can have a monopoly on one Luxury at a time. True Monopolies occur at 50% and, like Luxury Monopolies, they generate bonuses to City and/or tile yields. Strategic Monopolies occur at 25%, and generate special combat bonuses (such as increased health regeneration or increase defense). As a result, Strategic Resources have two tiers: 'Strategic' Monopolies and 'True' Monopolies. Due to the vast abundance of these resources, a true 50% Monopoly can be quite difficult. Strategic Global Monopolies: Strategic Resources operate the same way as Luxury Resources with regards to Monopolies, with one major exception. Each Global Monopoly has a unique bonus - some grant additional yields to your tiles, whereas others boost City yields by a set percentage. you control more than 50% of the world's supply of any resource), you gain a Global Monopoly over that Resource. As you collect more and more copies of the same Luxury Resources, the percentage of global resources you control goes up. Luxury Global Monopolies: the essence of the Monopoly system is expansion: as your empire expands throughout the game (either through combat or settlement), be on the lookout for Luxury resources that you already have copies of. After attaining a monopoly, a civilization can build a Corporation Headquarters respective to their monopoly resource counterpart. This further encourages empires to even improve resource tiles that are too far to be workable along with additional resources to trade with. Civilizations can attain monopolies by obtaining control over resources.
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